reserve x,y,z for Real,
  x3,y3 for Real,
  p for Point of TOP-REAL 3;
reserve p1,p2,p3,p4 for Point of TOP-REAL 3,
  x1,x2,y1,y2,z1,z2 for Real;

theorem
  p1 <X> p1 = 0.TOP-REAL 3 by Th4;
